Almost final version complete!
Following the feedback from user trials we've made many, many changes to Make the Snake.
Major bugs:
- 'Random Game' and 'Play All' buttons on the main menu now launch the correct playlist ('Random Game' will have a never-ending random mix of all available games and will boot you back to the main menu once you lose three games; 'Play All' will just play every game once then return to main menu regardless of whether you win or lose them)
- Flowers from MournWife no longer persist throughout the game once dropped
- Adjusted physics of vehicles in DriveTraffic so that the player's car doesn't become airborne (as easily)
- Sensitivity of 'flapping' on FlapBird adjusted
- Fixed an issue where the player could clip through walls and could leave the map in Navigator
- Adjusted the hitboxes in RotateBall
Major updates/changes:
- Updated (most) games UI overlay, models and textures from placeholders
- Pause menu with options will actually pause the game and allow the player to either leave the current play mode or adjust volume settings
- after winning or losing a game players will be shown a 'You Win!' or 'You Lose!' panel for three seconds before the game moves on
- TurnPipes now has a clearer layout and updated models with textures indicating which way they should face
- Pipes in TurnPipes will now indicate if/when they are in the correct orientation
Files
Get Make the Snake | GAD181 3T22
Make the Snake | GAD181 3T22
A university project from Perth SAE
Status | In development |
Authors | ScotchCarb, TOOTHBRUSHDUCK, FelixSp, JonWong, Matthew Hopkins |
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